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"Multiplayer" redirects here. For other multiplayer games, see Game ยง Multiplayer A multiplayer video game is a video game in which ๐ฐ more than one person can play in the same game environment at the same time, either locally on the same ๐ฐ computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most ๐ฐ commonly the Internet (e.g. World of Warcraft, Call of Duty, DayZ). Multiplayer games usually require players to share a single ๐ฐ game system or use networking technology to play together over a greater distance; players may compete against one or more ๐ฐ human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to ๐ฐ multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History ๐ฐ [ edit ] Some of the earliest video games were two-player games, including early sports games (such as 1958's Tennis For ๐ฐ Two and 1972's Pong), early shooter games such as Spacewar! (1962)[1] and early racing video games such as Astro Race ๐ฐ (1973).[2] The first examples of multiplayer real-time games were developed on the PLATO system about 1973. Multi-user games developed on ๐ฐ this system included 1973's Empire and 1974's Spasim; the latter was an early first-person shooter. Other early video games included ๐ฐ turn-based multiplayer modes, popular in tabletop arcade machines. In such games, play is alternated at some point (often after the ๐ฐ loss of a life). All players' scores are often displayed onscreen so players can see their relative standing. Danielle Bunten ๐ฐ Berry created some of the first multiplayer video games, such as her debut, Wheeler Dealers (1978) and her most notable ๐ฐ work, M.U.L.E. (1983). Gauntlet (1985) and Quartet (1986) introduced co-operative 4-player gaming to the arcades. The games had broader consoles to ๐ฐ allow for four sets of controls. |